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Written by Arthur Jensen — April 9th 2025

Interactive XR Experience

Create a themed interactive scene with 3-5 engagement points, ensuring a clean, intuitive experience.
Hero Image of AR Gardening Experience.
Image of Lens Studio logo with interactive AR gardening experience.
The Brief

Create an interactive scene. Pick a theme: your dream home, or your favorite activity, or something about your hobby or interest - there are few limits except violence and profanity. Build a few (3-5) interactive moments, - points at which you can engage with this scene. Move furniture? Play an instrument? Throw and knock some objects? Think about how an environment can be an interface. You can pick either Augmented Reality and Lens Studio - or Unity and Virtual Reality. Create a documentation page describing the process of how the scene was made and including a short video with examples of interactions.

Creating a Fun Gardening Experience

I aimed to create a calming, mindful gardening experience in Lens Studio using Augmented Reality, allowing users to place the experience wherever they choose. I selected this type of experience because it offers a variety of interactive possibilities. I began by sketching the layout of how I envisioned my gardening lens to look.

Sketch of the AR Gardening experience.
Sketch of a garden during brainstorming session.
Creating My Garden in Lens Studio

I created my interactive AR experience using Lens Studio, leveraging the platform’s provided assets to build a dynamic environment. I carefully selected and arranged the objects to ensure they matched the aesthetic I was going for, crafting a visually appealing experience for users.

Working in Lens Studio to create the AR lens.
Screenshot of Lens Studio—work in progress of creating a garden.
Interaction 1: Move and Adjust the Soil

The first interaction users can perform with this lens involves manipulating the soil. Users can move it to any location in their environment, giving them the freedom to place it wherever they like. Additionally, they can resize the soil texture, adjusting it to fit any dimensions they desire, allowing for a fully customizable and interactive experience.

Screen recording of lens—moving the soil.
Interaction 2: Making the Tree Grow

For the second interaction, users can tap on the apple tree, triggering its growth within the AR environment. As users tap, the tree grows taller and fuller.

Screen recording of lens—tapping the tree to make it grow.
Interaction 3: Tap to Release Butterflies

For the third interaction, I wanted to add a fun element where users can tap the flowers in the environment to release a swarm of butterflies. Once released, the butterflies flutter around the garden, adding a lively and playful touch to the experience.

Screen recording lens—tapping flowers to trigger butterflies.
Reflection

Reflecting on this assignment, I became much more comfortable working with Lens Studio. Initially, I was unsure about how to navigate the platform and utilize its features, but through experimentation and hands-on practice, I gained a better understanding of its tools and capabilities. By creating an interactive AR experience, I learned how to integrate various objects, control user interactions, and refine the design to ensure a seamless, engaging experience. This project helped me build confidence in using Lens Studio, and I now feel more equipped to create complex and dynamic AR experiences in the future.